This type groups properties and / or operations together for documentation purposes and does not have an explicit JavaScript representation.
Operations |
void | - arc(unrestricted double x, unrestricted double y, unrestricted double radius, unrestricted double startAngle, unrestricted double endAngle, optional boolean anticlockwise)
- The arc(x, y,
radius, startAngle, endAngle, anticlockwise) and ellipse(x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise) methods draw arcs.
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void | - arcTo(unrestricted double x1, unrestricted double y1, unrestricted double x2, unrestricted double y2, unrestricted double radius, optional unrestricted double radiusY, optional unrestricted double rotation)
- The arcTo(x1, y1, x2, y2, radiusX,
radiusY, rotation) method must first
ensure there is a subpath for (x1, y1). Then, the behavior depends on the arguments and the last point in the
subpath, as described below.
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void | - bezierCurveTo(unrestricted double cp1x, unrestricted double cp1y, unrestricted double cp2x, unrestricted double cp2y, unrestricted double x, unrestricted double y)
- The bezierCurveTo(cp1x,
cp1y, cp2x, cp2y, x, y) method must ensure there is a
subpath for (cp1x, cp1y), and
then must connect the last point in the subpath to the given point (x, y) using a cubic Bézier curve with control points (cp1x,
cp1y) and (cp2x, cp2y).
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void | - closePath()
- The closePath() method must do nothing
if the object's path has no subpaths. Otherwise, it must mark the last subpath as closed, create a
new subpath whose first point is the same as the previous subpath's first point, and finally add
this new subpath to the path.
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void | - ellipse(unrestricted double x, unrestricted double y, unrestricted double radiusX, unrestricted double radiusY, unrestricted double rotation, unrestricted double startAngle, unrestricted double endAngle, optional boolean anticlockwise)
- The arc(x, y,
radius, startAngle, endAngle, anticlockwise) and ellipse(x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise) methods draw arcs.
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void | - lineTo(unrestricted double x, unrestricted double y)
- The lineTo(x, y) method must ensure there is a subpath for (x, y) if the object's path has no
subpaths. Otherwise, it must connect the last point in the subpath to the given point (x, y) using a straight line, and must then add the given point
(x, y) to the subpath.
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void | - moveTo(unrestricted double x, unrestricted double y)
- The moveTo(x, y) method must create a new subpath with the specified point as its
first (and only) point.
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void | - quadraticCurveTo(unrestricted double cpx, unrestricted double cpy, unrestricted double x, unrestricted double y)
- The quadraticCurveTo(cpx, cpy, x, y) method must ensure there is a subpath for (cpx, cpy), and then must connect the last
point in the subpath to the given point (x, y) using a
quadratic Bézier curve with control point (cpx, cpy), and must then add the given point (x, y) to the subpath.
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void | - rect(unrestricted double x, unrestricted double y, unrestricted double w, unrestricted double h)
- The rect(x, y,
w, h) method must create a new subpath
containing just the four points (x, y), (x+w, y), (x+w, y+h), (x, y+h), in that order, with those four points connected by straight lines, and
must then mark the subpath as closed. It must then create a new subpath with the point (x, y) as the only point in the subpath.
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