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The WebGLContextAttributes dictionary contains drawing surface attributes and is passed as the second parameter to getContext.

This type represents a collection of object properties and does not have an explicit JavaScript representation.

GLbooleanalpha = true
GLbooleanantialias = true
GLbooleandepth = true
GLbooleanfailIfMajorPerformanceCaveat = false
GLbooleanpreferLowPowerToHighPerformance = false
GLbooleanpremultipliedAlpha = true
GLbooleanpreserveDrawingBuffer = false
GLbooleanstencil = false
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